Player Shops
Sell ordinary goods directly to online players using shared coins.
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Persistent player listings with quantities, prices and a per-player cap.
Stock stays in the seller’s inventory until purchase; both players must be online in Survival. This release uses command listings, not chest storefronts.
Shop and Economy 0.2.0 is required for purchases. Capacity, stock and cash are checked before a journaled exchange.
Read the Player Shops setup guide for practical examples, checks and current limits.
Also includes shop. Required plugins are added automatically and count toward your world's plugin limit.
What it does
- Persistent player listings with quantities, prices and a per-player cap.
- Stock stays in the seller’s inventory until purchase; both players must be online in Survival. This release uses command listings, not chest storefronts.
- Shop and Economy 0.2.0 is required for purchases. Capacity, stock and cash are checked before a journaled exchange.
Commands
Type these in the game chat. Operators are the players you made an operator on the Players tab.
| Command | What it does | Who can use it |
|---|---|---|
/pshop list | Browse listings. | Everyone |
/pshop sell <item> <count> <price> | List goods already in your inventory. | Everyone |
/pshop buy <id> | Buy a complete listing from an online seller. | Everyone |
/pshop cancel <id> | Cancel your own listing. | Everyone |
/pshop set <setting> <value> | reload | Change listing limits and settings. | Operators |
Details
| Version | 0.1.0 (2026-11-04) |
| Works with | Butternut, the engine JetRift runs |
| Made by | JetRift |
| Cost | Free |
| Notes | First bounded, configurable crossplay command release. |
Adding it to a server needs a restart. Disable it from the server's Plugins tab and the plugin's files are removed at the next restart; its settings stay, so turning it on again picks up where you left off.
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