Give a small team a private chat and shared home
Teams and Clans gives a group a shared identity and meeting point without making everyone an operator. Create one team, invite a friend and test its home before growing the roster. The owner controls invitations and membership, while ordinary members can use team chat.
Add Teams and Clans to your world
- Open the plugin page and choose an existing world you own, or create a new world with the plugin selected.
- Check the included requirements. Each world supports up to eight plugins, including dependencies.
- Start a sleeping world, or use the dashboard restart option for a running world. Adding, removing and updating plugins takes effect when the world restarts; coordinate with anyone playing.
Create a team and invite an online friend
Choose a short team name and invite a player by name. Replace Alex with somebody who is online; that player runs accept before the invitation expires. Inspect membership after acceptance rather than assuming the invitation alone added them. Invitations and membership are different: one is temporary, the other persists.
/clan create builders
/clan invite Alex
/clan accept
/clan infoSet a home on solid, open ground
The owner stands at the meeting point and saves the home. Members can return after their home cooldown, but the landing spot must still have a safe floor and headroom. Keep it away from doors, moving machinery and places another player is likely to fill in.
/clan sethome
/clan home
/clan chat Meet at the team home.Choose friendly fire and ownership deliberately
Friendly fire starts off; the owner can change it for an arena session. Test the rule with consenting team members outside claims that independently block damage. Before leaving the team permanently, transfer ownership to an existing member rather than sharing operator access. Operators can inspect and tune roster limits.
/clan friendlyfire off
/clan transfer Alex
/clan settingsCheck the result
- Ask a non-owner to try an owner-only action and confirm it is refused.
- Restart normally and check the roster, owner and shared home, then verify a blocked landing is refused safely.
Limits and compatibility
- This release provides teams, chat and a shared home, not a territory-war or alliance-management system.
- Team membership does not automatically trust players inside Land Claims or another player’s Skyblock island.
These instructions are for JetRift’s own Teams and Clans plugin. JetRift does not install arbitrary Paper, Spigot, Forge or Fabric extensions. Commands use player names from your world; replace example names before running them. Operators can use the dashboard Console without the leading slash.
Full command reference · Current client and hosting limits
Related plugin guides
Create a world with Teams and Clans Add to an existing world