Send players into wilderness with a checked landing
Random Teleport helps new players leave a busy spawn without requiring an operator to choose every destination. It searches for a usable surface rather than teleporting to arbitrary coordinates. Begin with a modest radius so you can understand the results before expanding the world’s exploration area.
Add Random Teleport to your world
- Open the plugin page and choose an existing world you own, or create a new world with the plugin selected.
- Check the included requirements. Each world supports up to eight plugins, including dependencies.
- Start a sleeping world, or use the dashboard restart option for a running world. Adding, removing and updating plugins takes effect when the world restarts; coordinate with anyone playing.
Inspect the search limits
Operators can inspect settings and choose a maximum radius, warmup and cooldown. Radius values are blocks; warmup uses ticks and cooldown uses seconds. The default allowed dimension is the Overworld. Larger searches can load or generate candidate chunks, so increasing the radius is a resource decision as well as a travel rule.
/rtp config
/rtp set max_radius 256
/rtp set warmup_ticks 60
/rtp set cooldown_seconds 120Request a destination while standing still
A regular player starts the search from the allowed world and waits through warmup. Movement, damage, a dimension change or permission loss cancels the request. The plugin checks a solid floor, headroom and known hazards; a bounded search can refuse if it does not find an acceptable candidate.
/rtpDecide whether claims access is required
If you choose to require claim access, first make sure Land Claims is enabled and answering access requests. A missing or refused response must not be treated as permission to land. Test the ordinary player path instead of relying solely on an operator who may have broader permissions.
/rtp configCheck the result
- Move during one warmup and verify cancellation, then complete a request and inspect the actual landing.
- Restart normally and confirm a successful teleport’s cooldown remains. A failed search should not charge that cooldown.
Limits and compatibility
- This is a bounded safe-surface search, not a promise that every possible world location or dimension is supported.
- Random teleport refuses the dedicated Skyblock world; use island home there instead of entering another island’s space.
These instructions are for JetRift’s own Random Teleport plugin. JetRift does not install arbitrary Paper, Spigot, Forge or Fabric extensions. Commands use player names from your world; replace example names before running them. Operators can use the dashboard Console without the leading slash.
Full command reference · Current client and hosting limits
Related plugin guides
Create a world with Random Teleport Add to an existing world