JetRift

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World Map

A private 2D snapshot of loaded terrain, shown in your world dashboard.

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About

Operators run /map scan <radius-blocks> to sample surface colors around their position. The map is private to people authorized to view the world dashboard.

Scans sample only already loaded terrain and never load or generate chunks. Unloaded areas remain blank. The finished RGB grid is written atomically, preserving the previous map if a scan is cancelled or fails.

This first release is a modest 2D terrain snapshot with no live player tracking, caves, 3D rendering or automatic full-world scan. Owners can tune radius, resolution, sample budget and blank-area color.

Read the World Map setup guide for practical examples, checks and current limits.

What it does

Commands

Type these in the game chat. Operators are the players you made an operator on the Players tab.

CommandWhat it doesWho can use it
/mapOpen this world’s dashboard, then Plugins → World Map → Open world map.Operators
/map scan <radius-blocks> | status | cancelStart, inspect or cancel a loaded-terrain scan. Console uses Overworld spawn.Operators
/map config | set <setting> <value>List settings or save a validated change.Operators

Details

Version0.1.0 (2026-11-04)
Works withButternut, the engine JetRift runs
Made byJetRift
CostFree
NotesFirst bounded release with operator configuration and persisted output.

Adding it to a server needs a restart. Disable it from the server's Plugins tab and the plugin's files are removed at the next restart; its settings stay, so turning it on again picks up where you left off.

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