JetRift

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Holograms

Persistent floating labels for instructions, shops and meeting points.

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About

Operators create named labels at their location with /holo create. Separate up to four text lines by default with |; use text, move and remove to manage them.

Labels use invisible, invulnerable entity nametags for a shared Java/Bedrock representation. Definitions are persisted, and loaded locations reconcile within five seconds. Entity markers prevent duplicate labels after a restart.

By default, up to 32 static holograms are supported; operators can tune the label and line limits and spacing. Live economy/quest placeholders, clickable actions and arbitrary resource-pack display models are outside this first release.

Read the Holograms setup guide for practical examples, checks and current limits.

What it does

Commands

Type these in the game chat. Operators are the players you made an operator on the Players tab.

CommandWhat it doesWho can use it
/holo listList configured labels.Everyone
/holo create|text <name> <text | next line>Create or edit a floating label.Operators
/holo move|remove <name>Move a label to you, or remove its definition.Operators
/holo reloadValidate and reload saved definitions.Operators
/holo config | /holo set <setting> <value>List settings or save a validated change immediately. Use on/off for switches.Operators
/holo statusCheck whether label locations are loaded and marker lines are live.Operators

Details

Version0.1.0 (2026-11-04)
Works withButternut, the engine JetRift runs
Made byJetRift
CostFree
NotesFirst bounded release. See the documented feature limits.

Adding it to a server needs a restart. Disable it from the server's Plugins tab and the plugin's files are removed at the next restart; its settings stay, so turning it on again picks up where you left off.

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