Discord Bridge
Opt-in outbound chat and join/leave messages to your Discord channel.
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Connect an official Discord webhook from your private server console, then explicitly enable sending. Chat messages and optional join/leave notices are relayed outward with mentions disabled.
This first release sends game messages to Discord only. It does not provide Discord-to-game chat or account linking. Delivery is bounded and may duplicate a message after a network timeout or interrupted acknowledgement.
Read the Discord Bridge setup guide for practical examples, checks and current limits.
What it does
- Sending is off by default. Connecting a webhook keeps it disabled until /discord enable.
- A bounded persistent outbox, capped retries and conservative rate-limit backoff.
- Webhook credentials are hidden from config/status output and redacted in console logs.
- Preview mode keeps a local outbox without sending; final chat moderation is respected.
Commands
Type these in the game chat. Operators are the players you made an operator on the Players tab.
| Command | What it does | Who can use it |
|---|---|---|
/discord status | /discord config | Operators can inspect sending status, queue counts and sanitized settings. | Operators |
/discord connect <webhook> | Private console only: store an official Discord webhook. This leaves sending disabled. | Operators |
/discord enable | /discord disable | Explicitly start or stop outbound relaying. | Operators |
/discord events <chat|joins|leaves> <true|false> | Choose which events are sent. | Operators |
/discord set <setting> <value> | /discord clear | /discord reload | Tune limits, clear the pending outbox or reload settings. | Operators |
Details
| Version | 0.1.0 (2026-11-04) |
| Works with | Butternut, the engine JetRift runs |
| Made by | JetRift |
| Cost | Free |
| Notes | First release. See source test receipt for verified behavior and limitations. |
Adding it to a server needs a restart. Disable it from the server's Plugins tab and the plugin's files are removed at the next restart; its settings stay, so turning it on again picks up where you left off.
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